Runtime/Assets/Private/AnimationManager.h file

Classes

struct GpuAnimSlotInfo
Per-animation slot read by skinning.slang to locate bone tracks in the global mega-buffer.
struct GpuAnimBoneTrack
struct GpuAnimKeyframe
Single keyframe in the global mega-buffer: translation + rotation quaternion (no scale in M1).
class AnimationManager
struct AnimationManager::AnimSlot