Runtime/Components/Public/ScriptComponent.h file

Classes

struct ScriptFieldDesc
struct ScriptSchema

Enums

enum class ScriptFieldType: uint8_t { Float = 0, Int32 = 1, UInt32 = 2, Bool = 3, Fixed32 = 4 }

Functions

auto ScriptFieldToValueType(ScriptFieldType t) -> FieldValueType

Variables

static uint8_t kMaxScriptFields constexpr
static uint8_t kMaxScriptComponents constexpr
static uint8_t ScriptFieldByteSizes constexpr