SimCommandBlock.h file
Classes
- struct SimCommandBlock
- struct QueuedSimCommand
- A command waiting in a world's queue for the next frame the simulation runs.
Variables
- uint8_t SimCommandBudget constexpr
- Bytes of commands one player can send in one frame. What doesn't fit waits for the next.
- uint8_t SimCommandHeaderBytes constexpr
- Per command, before its bytes: type ID and size.