SimFloat.h file
Classes
-
template<>struct SimFloatImpl<float>
-
template<>struct SimFloatImpl<Fixed32>
-
template<>struct SimFloatImpl<FixedUnit>
Typedefs
- using SimFloat = SimFloatImpl<float>
- using SimUnit = SimFloatImpl<float>
Functions
-
template<typename T>__attribute__((always_inline)) SimFloatImpl< T > operator+(SimFloatImpl< T > a
- __attribute__((always_inline)) SimFloatImpl< Fixed32 > operator*(SimFloatImpl< FixedUnit > a
- auto SimFloatImpl<T>(std::fmod(a.value, b.value)) -> else return
Variables
- SimFloatImpl<T> b
- return a