Editor/Public/UndoCommand.h file

Classes

class UndoCommand
class EntityTransformCommand
class ComponentFieldChangeCommand

Functions

auto SerializeEntityFields(Registry* reg, Archetype* arch, Chunk* chunk, uint16_t localIndex) -> JsonValue
void DeserializeEntityFields(Registry* reg, Archetype* arch, Chunk* chunk, uint16_t localIndex, const JsonValue& state)
void MarkEntityDirty(Registry* reg, Archetype* arch, Chunk* chunk, uint16_t localIndex)
auto GetFieldPtr(Archetype* arch, Chunk* chunk, const char* fieldName, uint16_t localIndex, Registry* reg) -> void*