TrinyxEngine | Data-oriented game engine for competitive multiplayer
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#include <Runtime/Construct/Public/Construct.h>
template<typename Derived>
Construct class

Contents

  • Reference
    • Base classes
    • Public static variables
    • Constructors, destructors, conversion operators
    • Public functions

Base classes

class ConstructBase

Public static variables

static ConstructLifetime Lifetime constexpr

Constructors, destructors, conversion operators

Construct() protected defaulted
~Construct() protected

Public functions

void PreInitBase()
void Initialize(WorldBase* InWorld)
void Shutdown()
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    TrinyxEngine — a data-oriented, generalist game engine.
    Generated from source. See the GitHub repository.