AtlasHold class
#include <GGUIText/Public/TextEngine.h>
While one of these exists no glyph is added, so the pages stay as they are: for whoever copies them while documents may be being updated on other threads.
Held briefly: text being drawn waits for it.
Constructors, destructors, conversion operators
- AtlasHold(TextEngine& engine) explicit
- Hold
engine'satlas still until this is destroyed. - ~AtlasHold()
- AtlasHold(const AtlasHold&) deleted