TrinyxEngine | Data-oriented game engine for competitive multiplayer
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WithLobby class
#include <Runtime/Flow/Public/WithLobby.h>

Contents

  • Reference
    • Public static variables
    • Constructors, destructors, conversion operators
    • Public functions
    • Protected functions
    • Protected variables

Public static variables

static uint8_t MixinID constexpr

Constructors, destructors, conversion operators

~WithLobby() defaulted virtual
WithLobby() protected

Public functions

auto GetMinPlayers() const -> uint8_t virtual
void OnLobbyReady() pure virtual
void OnPlayerReady(Soul& soul) virtual
void OnPlayerUnready(Soul& soul) virtual

Protected functions

void CheckLobbyReady() virtual

Protected variables

uint8_t ReadyCount
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    TrinyxEngine — data-oriented engine for competitive multiplayer.
    Generated from source. See the GitHub repository.