AuthoritySim struct
#include <Runtime/Net/Public/AuthoritySim.h>
Public functions
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template<typename TLogic>auto OnSimInput(uint32_t frameNumber, TLogic& logic) -> bool
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template<typename TLogic>void OnFramePublished(uint32_t frameNumber, TLogic& logic)
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template<typename TWorld>void Bind(TWorld& world, NetConnectionManager* connMgr)
Function documentation
template<typename TWorld>
void AuthoritySim:: Bind(TWorld& world,
NetConnectionManager* connMgr)
Called by AuthorityNet::