#include <Runtime/Components/Public/CShape.h>
template<FieldWidth WIDTH = FieldWidth:: Scalar>
CShape struct
Base classes
Public variables
- UIntProxy<WIDTH> Shape
- FloatProxy<WIDTH> HalfExtentX
- FloatProxy<WIDTH> HalfExtentY
- FloatProxy<WIDTH> HalfExtentZ
- FloatProxy<WIDTH> Mass
- FloatProxy<WIDTH> Restitution
- FloatProxy<WIDTH> Friction