BindingReader struct
#include <GGUI/Public/Binding.h>
How bindings read data. Supplied by the integration layer per update.
Public variables
- void* Context
- float(* Read
- Current value of a field. Sets
bValidfalse if the target no longer exists. - bool(* Changed
- Optional. Return false to skip evaluating a target's bindings because nothing changed. Null: evaluate everything.
- bool(* ReadBits
- Optional. The field's exact value, for widgets that edit in the field's type (int64, Fixed32).
- BigNumber(* ReadBig
- Optional. Reads a BigNumber field (see BigField). Null: such fields read as invalid.
Variable documentation
void* GGUI:: BindingReader:: Context
passed to each function