GGUI::DropEvent struct

A drag over, or dropped on, a target.

Public variables

float X
the pointer, in document space
float Y
the pointer, in document space
float LocalX
the pointer, from the target's top left
float LocalY
the pointer, from the target's top left
float Width
the target's width
float Height
the target's height
NodeHandle Source
drag source, if still alive
NodeHandle Current
the target
const void* Payload
the dragged value