GGReferenceResolver struct
#include <GGUI/Public/UIWidgetAsset.h>
Finds an asset's current name from its persistent ID, so a file that references assets by ID ({ "guid": "...", "name": "StatBar" }) keeps working when they are renamed. Set by the host.
Public variables
Variable documentation
void* GGUI:: GGReferenceResolver:: Owner
passed to Resolve