GGTokenSet struct
#include <GGUI/Public/Paint.h>
A token given a value for everything one element builds (ui.Tokens, UseProps::{ "bar-fill", GGColor::Hex(0x4C8DFFFF) }, { "bar-radius", 3.0f }, or another token's value, GGTokenSet::.
Public types
Public static functions
- static auto Alias(std::string_view name, std::string_view same) -> GGTokenSet
- Token
nameis whatever tokensameis.
Constructors, destructors, conversion operators
- GGTokenSet() defaulted
- Nothing.
- GGTokenSet(std::string_view name, GGColor colour)
- Token
nameiscolour. - GGTokenSet(std::string_view name, float number)
- Token
nameisnumber.
Public variables
Friends
- auto operator==(const GGTokenSet&, const GGTokenSet&) -> bool defaulted
- every member equal