GGUI::KeyEvent struct

A key, as a key handler hears it.

Public functions

void Pass() const
Let the key continue: to the next ancestor's handler, then the focused widget's own handling, then focus navigation.

Public variables

UIKey Key
which key
uint16_t Mods
UIMods.
bool bRepeat
auto-repeat
NodeHandle Target
the focused element
NodeHandle Current
the element whose handler is running