GGUI::PaintStats struct

What one paint did.

Public variables

uint32_t NodesPainted
nodes that produced at least one primitive
uint32_t NodesCulled
visible nodes entirely outside their clip
uint32_t Primitives
primitives drawn
uint32_t NodesRepainted
of NodesPainted: regenerated
uint32_t NodesReused
of NodesPainted: reused from the previous snapshot
uint32_t PrimitivesChanged
primitives written or removed since the previous snapshot