PlatformEvent struct
Public variables
- PlatformEventType Type
- PlatformWindowID Window
- float X
- float Y
- window-local, logical pixels
- float PX
- float PY
- window-local, physical pixels
- float DX
- float DY
- int32_t Width
- int32_t Height
- float Scale
- UI scale: physical pixels per UI unit (DisplayScale x user UI scale).
- float DisplayScale
- the OS scale of the window's monitor (1.0 = 96 DPI-equivalent)
- float PixelDensity
- physical pixels per logical pixel (window coordinate)
- uint32_t Scancode
- uint32_t Keycode
- uint16_t Mods
- uint8_t Button
- uint8_t Clicks
- PlatformGamepadFamily Family
- GamepadButton: the pad's.
- bool bDown
- bool bRepeat
- std::string Text
- int32_t TextCursor
- int32_t TextLength
- uint32_t Tag
- echoes the tag of the request this event answers