ReplicationSystem::NetFrameStats struct

Public functions

void Reset()
void Commit(uint32_t frame)

Public variables

std::atomic<uint32_t> StateCorrectionBytes
std::atomic<uint32_t> EntityDeltaBytes
std::atomic<uint32_t> EntityDeltaEntityCount
uint32_t DirtyEntityCount
uint32_t ActiveChannelCount
bool bHeartbeatFired
std::atomic<uint32_t> FrameNumber