AnimTypes.h file
Classes
- struct BoneTransform
- struct BoneCacheEntry
- Single entry in a per-tick bone cache; stores a resolved world-space transform.
- struct ChainWalkResult
- struct BoneCacheLocal
- struct SocketEntry
- Per-socket evaluation state: resolved world transform plus validity flag.
- struct SocketTransformLocal
- struct NotifyFireEvent
- Payload delivered to AnimConstruct::OnAnimNotify when a notify crosses its trigger time.
- struct NotifyFireRecord
- Record of a single notify fire; used by AnimNotifyState to prevent double-fire within a loop.
- struct AnimNotifyState
Typedefs
Variables
- SocketID InvalidSocketID constexpr
- NotifyID InvalidNotifyID constexpr
Defines
- #define TNX_SOCKET(str)
- Produce a compile-time SocketID from a string literal.
- #define TNX_NOTIFY(str)
- Produce a compile-time NotifyID from a string literal.