AssetRegistry.h file
Classes
- struct AssetEntry
- struct PendingCheckout
-
template<typename T>class AssetDataRef
- class AssetRegistry
-
template<>struct AssetTypeTraits<MeshAsset>
-
template<>struct AssetTypeTraits<SkeletonAsset>
-
template<>struct AssetTypeTraits<AnimationAsset>
-
template<>struct AssetTypeTraits<SoundAsset>