Runtime/Assets/Public/AssetRegistry.h file

Classes

struct AssetEntry
struct PendingCheckout
template<typename T>
class AssetDataRef
class AssetRegistry
template<>
struct AssetTypeTraits<MeshAsset>
template<>
struct AssetTypeTraits<SkeletonAsset>
template<>
struct AssetTypeTraits<AnimationAsset>
template<>
struct AssetTypeTraits<SoundAsset>