AssetEntry struct

Public variables

AssetID ID
TnxName Name
std::string Path
AssetType Type
TnxName DefaultMaterial
AssetFlags Flags
RuntimeFlags State
uint32_t SchemaVersion
void* Data
void* CPUData
uint32_t PinCount
MultiCallback<void, true, 32, uint32_t> OnLoaded
MultiCallback<void, true, 64> OnEvicted