Runtime/Math/Public/CurveHandle.h file

Classes

struct CurveHandle
class CurveTable
template<typename T>
struct CurveRef
template<typename T>
struct CurveEditor

Enums

enum class CurveType: uint8_t { Linear = 0, Step = 1, Bezier = 2, Hermite = 3, Keyed = 4 }

Typedefs

template<typename T>
using CurveKey = CurveKeyOf<T, SimFloat>
The engine's curves are the foundation's, timed in SimFloat.
template<typename T>
using CurveData = CurveDataOf<T, SimFloat>

Functions

auto InterpOf(CurveType type) -> CurveInterp
How each key is reached for a curve of type.