TrinyxEngine | Data-oriented game engine for competitive multiplayer
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#include <Runtime/Math/Public/CurveHandle.h>
template<typename T>
CurveRef struct

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions
    • Public variables

Constructors, destructors, conversion operators

CurveRef() defaulted
CurveRef(CurveHandle h) explicit

Public functions

auto Evaluate(SimFloat t) const -> T
auto IsLinear() const -> bool
auto Evaluate(SimFloat t) const -> SimFloat

Public variables

CurveHandle Handle
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    TrinyxEngine — data-oriented engine for competitive multiplayer.
    Generated from source. See the GitHub repository.