GNSContext.h file
Classes
- struct SocketHandle
- struct GNSFakeNetwork
- Simulated network conditions, applied by GNS to every connection (test and stress use).
- class GNSContext
Typedefs
- using GNSStatusChangedFn = void(*)(SteamNetConnectionStatusChangedCallback_t*)
Typedef documentation
using GNSStatusChangedFn = void(*)(SteamNetConnectionStatusChangedCallback_t*)
Function pointer type for connection status change notifications. Passed into Initialize so GNS can route callbacks to the engine.