Input.h file
Classes
- struct ActionBinding
- struct InputData
- struct InputBuffer
Enums
- enum class Action: uint8_t { MoveForward, MoveBackward, MoveLeft, MoveRight, MoveUp, MoveDown, Fire, ToggleCamera, Count }
Variables
- ActionBinding DefaultBindings constexpr
- int DefaultBindingCount constexpr
- uint8_t MOUSE_BUTTON_LEFT constexpr
- uint8_t MOUSE_BUTTON_RIGHT constexpr
- uint8_t MAX_MOUSE_BUTTONS constexpr