SkeletonAsset.h file
Classes
- struct TnxSkelHeader
- struct BoneInfoDisk
- struct SocketInfoDisk
- struct BoneInfo
- struct SocketDef
- struct SkeletonAsset
Functions
- auto SaveSkeletonAsset(const SkeletonAsset& asset, const std::string& path) -> bool
- auto LoadSkeletonAsset(SkeletonAsset& outAsset, const std::string& path) -> bool
Variables
- uint32_t TnxSkelMagic constexpr
- uint32_t TnxSkelVersion constexpr