SkeletonAsset struct
Public functions
- auto GetParent(uint32_t boneIndex) const -> uint32_t
- void GetChainFromRoot(uint32_t boneIndex, uint32_t* outChain, uint32_t& outLen) const
- auto IsAncestor(uint32_t ancestor, uint32_t descendant) const -> bool
- auto FindSocket(SocketID id) const -> const SocketDef*
- auto FindBone(TnxName name) const -> uint32_t