ComponentFieldChangeCommand class
#include <Editor/Public/UndoCommand.h>
Base classes
- class UndoCommand
Constructors, destructors, conversion operators
- ComponentFieldChangeCommand(Archetype* arch, Chunk* chunk, uint16_t localIndex, const char* fieldName, Registry* reg, const void* oldValue, FieldValueType type, size_t fieldSize)
Public functions
- void SetNewValue(const void* newValue)
- void Execute() override
- void Undo() override
- auto MergeWith(const UndoCommand& other) -> bool override