template<FieldWidth WIDTH = FieldWidth::Scalar>
CNodeTransform struct

Base classes

template<template<FieldWidth> class Derived, FieldWidth WIDTH = FieldWidth::Scalar>
struct ComponentView<CNodeTransform, FieldWidth::Scalar>

Public variables

FloatProxy<WIDTH> PosX
FloatProxy<WIDTH> PosY
FloatProxy<WIDTH> PosZ
FloatProxy<WIDTH> RotQx
FloatProxy<WIDTH> RotQy
FloatProxy<WIDTH> RotQz
FloatProxy<WIDTH> RotQw
Vec3Accessor<WIDTH> Position
QuatAccessor<WIDTH> Rotation