template<FieldWidth WIDTH = FieldWidth:: Scalar>
CNodeTransform struct
Base classes
Public variables
- FloatProxy<WIDTH> PosX
- FloatProxy<WIDTH> PosY
- FloatProxy<WIDTH> PosZ
- FloatProxy<WIDTH> RotQx
- FloatProxy<WIDTH> RotQy
- FloatProxy<WIDTH> RotQz
- FloatProxy<WIDTH> RotQw
- Vec3Accessor<WIDTH> Position
- QuatAccessor<WIDTH> Rotation