CameraLayer struct
Derived classes
- struct PlayerCameraLayer
Public variables
- uint32_t OwnerHandle
- CameraSlot Slot
- SimFloat TransitionAlpha
- SimFloat BlendAlpha
- SimFloat TransitionSpeed
- CurveHandle TransitionCurve
- ConsumeScope Consume
- bool Active
- void(* StateFn
- void(* BlendFn
- SimFloat(* BlendWeightFn
- void(* OrientationFn