Runtime/Camera/Public/CameraManager.h file

Classes

struct WorldCameraState
struct CameraRenderState
struct CameraLayer
template<typename Derived>
struct CameraStateMix
template<typename Derived>
struct CameraBlendMix
template<typename Derived>
struct CameraOrientationMix
class CameraManager

Enums

enum class CameraSlot: uint8_t { World = 0, Gameplay = 1, Tactical = 2, Effect = 3, Cinematic = 4 }
enum class ConsumeScope: uint8_t { None, Slot, Stack }

Variables

static uint8_t CameraSlotCount constexpr