FixedUnit struct
#include <Runtime/Math/Public/Fixed32.h>
Base classes
- struct Fixed32
Public static variables
Public static functions
Constructors, destructors, conversion operators
Public functions
- auto ToFloat() const -> float constexpr
- auto ToDouble() const -> double constexpr
- auto operator+() const -> FixedUnit constexpr
- auto operator-() const -> FixedUnit constexpr
- auto operator+=(FixedUnit rhs) -> FixedUnit& constexpr
- auto operator-=(FixedUnit rhs) -> FixedUnit& constexpr
- auto operator*=(FixedUnit rhs) -> FixedUnit& constexpr
- auto operator/=(FixedUnit rhs) -> FixedUnit& constexpr
- auto operator+=(int32_t rhs) -> FixedUnit& constexpr
- auto operator-=(int32_t rhs) -> FixedUnit& constexpr
- auto operator*=(int32_t rhs) -> FixedUnit& constexpr
- auto operator/=(int32_t rhs) -> FixedUnit& constexpr
Friends
- auto operator<=>(FixedUnit a, FixedUnit b) -> auto defaulted constexpr
- auto operator==(FixedUnit a, FixedUnit b) -> bool defaulted constexpr