TrinyxEngine | Data-oriented game engine for competitive multiplayer
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FrameSync struct
#include <Runtime/Rendering/Public/RendererCore.h>

Contents

  • Reference
    • Public variables

Public variables

VkCommandBuffer Cmd
vk::raii::Semaphore Acquired
vk::raii::Fence Fence
VulkanBuffer GpuData
VulkanImage DepthAttachment
VulkanBuffer ScanBuffer
VulkanBuffer CompactCounterBuffer
VulkanBuffer DrawArgsBuffer
VulkanBuffer InstancesBuffer
VulkanBuffer UnsortedInstancesBuffer
VulkanBuffer MeshHistogramBuffer
VulkanBuffer MeshWriteIdxBuffer
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    TrinyxEngine — data-oriented engine for competitive multiplayer.
    Generated from source. See the GitHub repository.