RendererCore.h file
Classes
- struct FrameSync
- struct GpuSlabFieldDesc
- struct SlabFieldUploadInfo
-
template<typename Derived>class RendererCore
Enums
- enum class GpuSlabTier: uint8_t { Temporal, Volatile }
- enum class GpuSlabKind: uint8_t { SimFloat, RawU32, EntityIndex }
Variables
- static int MaxFramesInFlight constexpr
- static int InstanceBufferCount constexpr