Runtime/Rendering/Public/RendererCore.h file

Classes

struct FrameSync
struct GpuSlabFieldDesc
struct SlabFieldUploadInfo
template<typename Derived>
class RendererCore

Enums

enum class GpuSlabTier: uint8_t { Temporal, Volatile }
enum class GpuSlabKind: uint8_t { SimFloat, RawU32, EntityIndex }

Variables

static int MaxFramesInFlight constexpr
static int InstanceBufferCount constexpr