GGContextValue struct
#include <GGUI/Public/UIWidgetAsset.h>
Game state given to an asset: what its formulas read Ctx.Component.Field from.
Public variables
- BindTarget Target
- what its fields are read from; 0: nothing
- TnxName Type
- the entity type, component, or view model it is
Friends
- auto operator==(const GGContextValue&, const GGContextValue&) -> bool defaulted
- every member equal