OwnerSim struct
#include <Runtime/Net/Public/OwnerSim.h>
Public types
- using NetThreadType = OwnerNet
Public functions
-
template<typename TLogic>auto OnSimInput(uint32_t frameNumber, TLogic& logic) -> bool
-
template<typename TLogic>void OnFramePublished(uint32_t, TLogic&)
- void Initialize(TrinyxMPSCRing<NetInputFrame>* ring, const std::atomic<bool>* enabled, InputBuffer* simInput)