PrefabFields struct
#include <Editor/Public/PrefabFields.h>
Base classes
- struct GGUI::FieldSource
- An object with fields to show: how to enumerate them, read them, and report edits.
Public types
- struct Owner
- Told before an edit touches the JSON (so it can be remembered for undo), and after.
Public static functions
- static void Open(uint32_t id, JsonValue* json, const Owner& owner)
- Prefab
idis open, its values injsonuntil Close. - static void Close(uint32_t id)
-
static auto Reader(const GGUI::
BindingReader& next) -> GGUI:: BindingReader - Reads prefab targets; anything else goes to
next.
Constructors, destructors, conversion operators
- PrefabFields(uint32_t id) explicit