TnxGivenContext struct
#include <Runtime/UI/Public/TnxUI.h>
A context a HUD's class gives its asset, as it is now.
Public variables
- uint8_t Owner
- the player whose HUD it is
- TnxName Asset
- the HUD's asset
- TnxName Name
- the context's name in it
-
GGUI::
GGContextValue Value - what it reads