EntityHandle union
Constructors, destructors, conversion operators
Public functions
- auto GetHandleIndex() const -> uint32_t
- auto GetTypeID() const -> uint32_t
- auto GetGeneration() const -> uint16_t
- auto IsValid() const -> bool
Public variables
- uint64_t HandleIndex
- uint64_t ClassType
- uint64_t Generation
- uint64_t reserved
Protected variables
- uint64_t Value
- struct EntityHandle None