CameraManager class

Public static variables

static uint8_t MaxLayersPerSlot constexpr

Public functions

template<typename T>
void AddLayer(CameraSlot slot, T* layer)
void RemoveLayer(CameraSlot slot, uint32_t ownerHandle)
void RemoveLayer(CameraSlot slot, CameraLayer* layer)
void RemoveAllOwnerLayers(uint32_t ownerHandle)
void Tick(SimFloat dt)
auto HasActiveLayers() const -> bool
auto Resolve() const -> WorldCameraState
void DispatchOrientationDelta(SimFloat dyaw, SimFloat dpitch)