Editor/Public/WidgetDesigner.h file

Namespaces

namespace GGUI

Classes

struct DesignerScreen
The screen a HUD is shown on in the designer: its size in pixels and its DPI.
struct DesignerPick
What the palette drags: an element type, or a widget asset to use.
struct DesignerCost
What one instance of an asset takes, measured by building it in a document of its own.
struct DesignerCurve
A curve asset being edited from the designer: its file, kept as written.
struct DesignerDoc
One widget asset open in the designer.
struct DesignerDoc::PreviewRead
A context field the asset reads, found as the game's are, and where its preview value is.
struct DesignerDoc::CanvasLine
struct DesignerDoc::MovedPlace
The Places a move takes: the selected ones, if it began on one of them; and where each was.
struct DesignerGraphLine
class WidgetDesigner

Typedefs

using DesignerElement = GGUI::GGWidgetFile::Element
An element of an open asset, as its file has it (UIWidgetFile.h).