PrefabEditorWindow class
Dockable prefab editor window. Tab bar for multiple open prefabs. Per-tab layout: Inspector (left) | 3D preview viewport (right).
Base classes
- class EditorPanel
Constructors, destructors, conversion operators
- PrefabEditorWindow()
- ~PrefabEditorWindow() defaulted override
Public functions
- void Draw(EditorState& state) override
- void OpenPrefab(const std::string& filePath, EditorState& state)
- Open (or focus) a prefab file. Render-thread safe.
- void DestroyAllPreviews(EditorState& state)
- Release all preview worlds before editor shutdown.