PrefabEditorWindow class

Dockable prefab editor window. Tab bar for multiple open prefabs. Per-tab layout: Inspector (left) | 3D preview viewport (right).

Base classes

class EditorPanel

Constructors, destructors, conversion operators

PrefabEditorWindow()
~PrefabEditorWindow() defaulted override

Public functions

void Draw(EditorState& state) override
void OpenPrefab(const std::string& filePath, EditorState& state)
Open (or focus) a prefab file. Render-thread safe.
void DestroyAllPreviews(EditorState& state)
Release all preview worlds before editor shutdown.